//
//  TutorialScene.h
//  Space shooting
//
//  Created by TungNguyen on 9/24/13.
//
//

#ifndef __Space_shooting__TutorialScene__
#define __Space_shooting__TutorialScene__

#include <iostream>
#include "cocos2d.h"

class TutorialScene : public cocos2d::CCLayer {

protected:
    cocos2d::CCSprite   *imgTutorial;
    cocos2d::CCArray    *arrayImage;
    int                 currentIndex;
    cocos2d::CCString   *currentImg;
    
public:
    TutorialScene();
    ~TutorialScene();
    
    void menuItemNext(CCObject *sender);
    void menuItemPre(CCObject *sender);
    void menuItemHome(CCObject *sender);
    
    virtual bool init();
};

#endif /* defined(__Space_shooting__TutorialScene__) */
